Visual Effects For Film (Six Months, Full-Time)

The Met Film School is London's leading provider of practical filmmaking courses, based in Ealing Studios.

 

Course Overview

The six-month Visual Effects for Film course which starts with a three-week introduction to Maya, Nuke and related software. The topics covered during this intensive period of study, are all based on standard production pipelines used within the industry. This is a team-driven production and learning environment, intended to foster and reinforce the highly interdependent production processes used within the industry.

 

For more information Request A Prospectus and our Enrolments Team will get in touch to talk you through the course.

 

The course covers four key areas, each of which focuses on core skills:

Intro to Maya and Nuke Software Training


•    3D Modelling Skills Techniques
•    Texture Mapping Skills Development
•    Lighting and Rendering Skills Development
•    Compositing Skills Development
•    VFX Animation Skills Development

Live Action Integration


•    Camera Tracking 
•    Planar Tracking 
•    Digital Set Extension 
•    Rig Removal Techniques 
•    Green Screen Production

FX Simulation


•    Rigid Body Simulation
•    Cloth Simulation
•    Fire, Smoke and Fluid Simulation
•    Particles and Dynamics
•    2D Particle Generation

Digital Compositing


•    Compositing Workflows
•    Keying and Roto Prep
•    Integration CG Render Passes
•    ‘2.5D’ Compositing in Nuke
•    Stereoscopic Production and Compositing Workflows

 

Students who demonstrate exemplary communication and teamwork, management, planning and organisation skills, initiative and film sense are awarded the Met Film School Professional Practice Certificate, and access to our Industry Placement Scheme.

The Met Film School is London's leading provider of practical filmmaking courses, based in Ealing Studios.

 

Course Overview

The six-month Visual Effects for Film course which starts with a three-week introduction to Maya, Nuke and related software. The topics covered during this intensive period of study, are all based on standard production pipelines used within the industry. This is a team-driven production and learning environment, intended to foster and reinforce the highly interdependent production processes used within the industry.

 

For more information Request A Prospectus and our Enrolments Team will get in touch to talk you through the course.

 

The course covers four key areas, each of which focuses on core skills:

Intro to Maya and Nuke Software Training


•    3D Modelling Skills Techniques
•    Texture Mapping Skills Development
•    Lighting and Rendering Skills Development
•    Compositing Skills Development
•    VFX Animation Skills Development

Live Action Integration


•    Camera Tracking 
•    Planar Tracking 
•    Digital Set Extension 
•    Rig Removal Techniques 
•    Green Screen Production

FX Simulation


•    Rigid Body Simulation
•    Cloth Simulation
•    Fire, Smoke and Fluid Simulation
•    Particles and Dynamics
•    2D Particle Generation

Digital Compositing


•    Compositing Workflows
•    Keying and Roto Prep
•    Integration CG Render Passes
•    ‘2.5D’ Compositing in Nuke
•    Stereoscopic Production and Compositing Workflows

 

Students who demonstrate exemplary communication and teamwork, management, planning and organisation skills, initiative and film sense are awarded the Met Film School Professional Practice Certificate, and access to our Industry Placement Scheme.

 Learning Goals

 
By the end of the course, you will be able to:

 
- Shoot, key and composite live-action footage shot on green screen


- Shoot and track your own footage using a variety of cameras and software


- Match-move and insert virtual set extensions


- Learn integrated 3D production and compositing workflows


- Communicate effectively as a member of a production team


- Problem-solve effectively and construct dynamic production workarounds


- Work seamlessly between industry standard visual effects software packages

 

Graduates of this course can expect to have acquired the skills necessary for entry as a junior artist within the Visual Effects industry such as:

 


Roto Prep Artist
A roto prep artist prepares 2D digital or digitized film plates for compositing. Typical tasks range from wire and rig removal, in addition to rotoscoping and keying out alpha channels using match-move techniques wherever possible. The role of a roto prep artist is a very common entry-level role within a large VFX production facility.
 
3D Tracker
The 3D Tracker or Camera Tracker is responsible for extracting the camera and /or object motion from a live action plate to be used in a 3D environment. The tracking process is one of the first steps in the 3D production pipeline.  From time to time the a 3D tracking artist may be required to be on-set taking measurements and recording camera settings in order to extract the camera motion.
 
3D Environment Artist
The job of the environment artist is to model all of the elements within a scene other than the characters.  Often referred to as hard-surface modeling, environment artists a re responsible for anything from building interiors and exteriors, cars and vehicles as well as props, plants and landscapes.

Render Wrangler
The role of the render wrangler is to keep the render farm running at maximum capacity, monitor, manage and check rendered shots and verify the delivery of completed shots. Often the render wrangler works the ‘graveyard’ shift and is therefore expected to be able to work independently.

 Course Dates & Fees

 

 

Dates: 03 November 2014 - 24 April 2015, £8,000 - This course is now full 

Dates 27 April 2015 - 16 October 2015, £8,000

 

 

 

Minimum Age: 18 at start of course

 

 

 

Entry Requirements: Visual Effects for Film course is open enrolment and there are no entry requirements.


 

 

Enrolment Process: See the enrolment process for our Six-Month programmes.

 

 

 

Have you also considered our Digital Animation & Advanced Visual Effects and Animation programmes?